Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Sunday, August 24, 2014

'Would You Turn The Corner?!' Acting Animation Blocking WIP

I've animated a fair amount this summer. Most of it being freelance for a new 2D Platform Game (that's coming to the Android Store, this year! Whoohoo!) But a couple of days ago I decided to start a longer acting piece to help beef up my demo reel for this National Portfolio Day coming up in a few months. I need lots of help on this piece so comments are appreciated. Leave a comment here or on my 11 Second Club thread here: http://www.11secondclub.com/forum/viewtopic.php?id=26313

Sound from AMERICAN GRAFFITI

Tuesday, July 1, 2014

'Is that your nose' Animation dialogue test



Here's an animation I did this morning- going to keep tweaking it and will hopefully put this in my new upcoming reel.

Monday, September 9, 2013

Ball-with-Hips Ballet Dance- BLOCKING



Another blocking. This is the Lt. Dan rig.

I need to pick up the pace with these animations. I have 3 shots currently in blocking. I need to start posting my drawings more often and get these 3 shots out of blocking and into polish (soon) !

Thanks for reading. I'll continue to update every few days

Monday, September 2, 2013

Sunday, February 10, 2013

New Animations: Diving and Fox Ball Jump

Hello!

Here's two new animations I've been working on throughout the week:


NOTES- Things to Add/Change
- Diving Animation
--- Still have to clean up and get rid of some of the in betweens at the peak of the arc of the jump, its a bit too smooth/slow. Will add some distorted frames as well is some places. May add a background and the character showing off a bit before he jumps. Hopefully, I'll also animate some type of splash effect after he jumps.

-Fox Ball Jump
--- Need to add and animate tail.