Tuesday, February 26, 2013
Basic Painting- Polar Bear Acrylic
Time-Laspe of Painting the Polar Bear
Final Painting
I learned a lot about acrylics and painting, especially in painting backgrounds. Thanks to Jacob from skapegoatproductions, Greg from gk-concepts and Indie from sombrethoughts.com for the help.
The next project I'll be working on in Basic Painting will be with Water Colors! Stay tuned!
Thanks for reading!
L.M.W (CartoonyAnimator)
Saturday, February 23, 2013
Life Gesture Drawing 018 and 019- Cafe Drawings
Went to a cafe today and had my sketchbook, drew for about 30-40min. Was really fun. Hopefully, I'll be able to do this again soon.
Tuesday, February 19, 2013
Sunday, February 10, 2013
New Animations: Diving and Fox Ball Jump
Hello!
Here's two new animations I've been working on throughout the week:
NOTES- Things to Add/Change
- Diving Animation
--- Still have to clean up and get rid of some of the in betweens at the peak of the arc of the jump, its a bit too smooth/slow. Will add some distorted frames as well is some places. May add a background and the character showing off a bit before he jumps. Hopefully, I'll also animate some type of splash effect after he jumps.
-Fox Ball Jump
--- Need to add and animate tail.
Here's two new animations I've been working on throughout the week:
NOTES- Things to Add/Change
- Diving Animation
--- Still have to clean up and get rid of some of the in betweens at the peak of the arc of the jump, its a bit too smooth/slow. Will add some distorted frames as well is some places. May add a background and the character showing off a bit before he jumps. Hopefully, I'll also animate some type of splash effect after he jumps.
-Fox Ball Jump
--- Need to add and animate tail.
Saturday, February 9, 2013
Basic Painting- Color Wheel
Friday, February 1, 2013
Hit by Ball- Fall Over Animation Progress 1
Progress on a new animation test I am working on.
Planning:
Planning:
Reference:
Rough Animation
There's still a fair amount to do on this rough animation:
- Clean up
- Add on a few frames to the beginning
- Show more weight when character makes contact with the ground
Thanks for reading!
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